If the time is after the maximum feeding time, the pet loses one food point for every maximum feeding time that has passed.If the time is between minimum and maximum feeding times, the pet gains a bonus point if the food counter is at 0 and it's in normal state.If the time is before the minimum feeding time, the pet gains one food point. This hidden value follows the cycle (0, 1, 2) looping every three feedings. Pets start with 0 FP in normal state.Īdditionally, every time a pet is fed, an internal food counter is moved. This hidden stat can only be observed by watching the pet's state. In order for the kills to count, the Pet must be equipped by a player, who then needs to deal the finishing blow to each needed monster in a fight, the kill will not count if the monster is killed by reflect damage. Unlike normal Pets they don't gain stats from eating items, instead they feed upon defeating monsters.Ī Soul Eater Pet will never lose HP from going unfed, only as a consequence of losing a fight.Įach Pet has specific monsters and their amounts to kill. Soul eater Pets are a special kind of Pet. HP can be increased by giving the pet Eniripsa Powder. HP also drops if the pet isn't fed properly (see below). Challenges do not count, but being disconnected during a fight does. HP drops when you lose a battle with the pet equipped. If HP drops to 0, the pet turns to a Pet Ghost. The most important pet stat is Health Points aka HP.
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